The Last of Us Part 1 has gone gold forward of its launch on September 2, and Naughty Dog’s Principal Environment Artist Anthony Vaccaro has stated they managed to complete the sport with out resorting to the controversial apply of crunch. The sport will embody enhanced options for PS5 gamers, modernized gameplay, improved controls, and expanded accessibility choices.
The Last of Us Part 1 didn’t want crunch
Thrilled to announce The Last of Us Part I has gone gold! 🏅✨
— Naughty Dog (@Naughty_Dog) July 11, 2022
Naughty Dog introduced The Last of Us Part 1 had gone gold at present, July 11. Vaccaro then defined that for the primary time in his 13-year profession, which covers video games like Uncharted 4, The Last of Us, and Halo Reach, he “didn’t have to crunch to complete a sport“. Despite not crunching on the studio, the crew has managed to hit the “similar high quality bar” as The Last of Us II. However, Vaccaro did add that the studio does nonetheless have “extra work to maintain doing” in phrases of avoiding practices like crunch however that he’s “proud of the massive adjustments thus far to make the studio more healthy.”
The Last of Us Part 1 is yet one more remaster of the sport that was initially launched for PS3, solely this time it’s coming to PS5 on September 2 and PC at a later date. Players will get the principle sport and the prequel story Left Behind, each enhanced with modernized gameplay, improved controls, and expanded accessibility choices. The new gameplay consists of improved results, exploration, and fight. Some of the PS5 unique options will embody 3D Audio, elevated loading speeds with the SSD drive, and DualSense options like haptics and adaptive triggers.
In different information, a Horizon Zero Dawn coloring e-book can be arriving subsequent week and is on the market to preorder now. Elsewhere, Haven Studios helps Sony to enhance its cloud expertise each in gaming and inside studio workspaces, and so they formally joined Playstation Studios at present.