The ingenuity concerned in operating video games designed for one system on one other system is underappreciated. Porting video games from console to console isn’t a easy job, as you’re basically redeveloping it for a wholly new console. But these tasks are at all times fascinating to study. None have been extra curious, nevertheless, than an unofficial Famicom emulator for the SEGA Master System made by Yuji Naka himself.
That’s a weird sufficient story by itself. But the particulars surrounding it are unbelievable certainly. Naka revealed the story in a Facebook submit on Saturday, detailing how he was engaged on it in his spare time whereas at SEGA. He says:
“I […] secretly made a Famicom emulator. Dr. Mario’s display screen is a little damaged, however I made it till it moved a little. [It was] a fully private passion, although. I used to be questioning if Famicom software program would promote exhausting as soon as it began working. You are younger, aren’t you?”
There’s a ton of fascinating wrinkles to this Famicom emulator that Yuji Naka mentioned in his submit. He labored on it between the growth of Phantasy Star and Super Thunder Blade, so round late 1987 by means of mid-1988. It apparently ran Famicom video games superb on the Master System, as Naka was capable of get Dr. Mario working okay. However, the most fascinating bit of data was that the emulator may run video games in 3D utilizing particular glasses.
“I wrote a 3D dungeon on a bitmap with polygons at Mark 3,” Naka defined, “and I made it to the extent that it appears like 3D once I placed on 3D [glasses] to undergo the winding place the place the 3D dungeon is winding. But in any case, there was a processing pace downside and I couldn’t proceed any additional. There was speak of M5 growth gear coming.”
What do you consider Naka’s 3D Famicom emulator? Let us know!
Via Yuji Naka on Facebook.